AI Insights · Timothy · July 2022
Top 5 Cartoon Fantasy Games in the UK - Q2 2022 Performance
Discover the performance trends of the top 5 cartoon fantasy games in the United Kingdom for Q2 2022, featuring data on weekly downloads, revenue, and active users.
The second quarter of 2022 saw significant activity in the cartoon fantasy game category in the United Kingdom. Below, we delve into the performance trends of the top 5 games, based on data from Sensor Tower.
Candy Crush Saga
Throughout Q2 2022, Candy Crush Saga from King demonstrated consistent revenue generation, peaking at around $825K in the week of May 23. Weekly downloads fluctuated, reaching a high of approximately 33K in early April and a low of about 24K in mid-June. The game maintained a robust active user base, averaging around 750K to 800K weekly active users.
Match Masters - PvP Match 3
Match Masters from Candivore LTD experienced notable growth in Q2 2022. The game saw a revenue peak of approximately $153K in the final week of June. Downloads surged dramatically, especially in late May, reaching over 82K in the last week of June. The active user base also grew significantly, starting at around 54K in early April and soaring to over 200K by the end of June.
Pokémon GO
Niantic's Pokémon GO displayed fluctuating revenue figures, with a notable peak of approximately $619K in the week of May 30. Downloads varied, peaking at around 30K in late June. The game maintained a strong active user base, with numbers ranging from 1.5M to 1.7M weekly active users throughout the quarter.
Crossy Road
HIPSTER WHALE's Crossy Road saw modest revenue figures, peaking at around $657 in early April. Weekly downloads showed variability, with a peak of about 29K in late May. The active user base remained steady, averaging around 125K to 145K weekly active users during Q2 2022.
Minion Rush: Running game
Minion Rush by Gameloft experienced a varied revenue trend, peaking at approximately $1.8K in the last week of May. Downloads saw a significant increase in the final week of June, reaching around 30K. The game maintained a consistent active user base, fluctuating between 48K and 70K weekly active users over the quarter.
For more detailed insights and data, visit Sensor Tower.